MULTI MEDIA

Class X / Subject Code - 415
Texturing Artists also known as a Shading Artists use variety of software, platforms, and environments to create textures for environments, characters, objects, and props for animated films, television shows, and video games. Individuals at this job are responsible to add textures to models to create photorealistic models that can be used for animation and adding shade to the artwork.

Course Objective

On completion of the course, students should be able to:
1. Apply effective oral and written communication skills to interact with people and customers;
2. Identify the principal components of a computer system;
3. Demonstrate the basic skills of using a computer;
4. Demonstrate self-management skills;

Course Features

This course is a planned sequence of instructions consisting of Units meant for developing employability and Skills competencies of students of Class IX and X opting for Skills subject along with other subjects.
Instructor in IT

This job requires the individual to create textures using software such as Autodesk
Maya, 3D Studio Max, Mud Box and brush. The individual should also have a good
understanding of the principles of color theory, photography, multi-pass rendering and lighting.

Course Content

  • Identify the characteristics of the real-life surfaces
  • Describe the various 3D surfaces and material
  • Identify the properties of the surface and material
  • Explain the effect of lighting conditions on surfaces
  • Identify surface shading properties
  • Describe Maya material
  • Describe assigning and creating material
  • Describe various texture maps
  • Describe shading network
  • Create colour map
  • Create a bump map and use desaturate command
  • Create specular map
  • Demonstrate knowledge of creating seamless textures